
personal website // code projects // portfolioContact details
Phone: +44 07745 011538
Email: [email protected]

My GitHub profile (January 2025).
github link for all open source projects
Both hardware and software projects.
Commercial mobile studying app for GCSE + sixth form students.
> Written in Typescript, Javascript and uses Firebase for back-end.
> Fluent, professionally designed UI.
> To be released 2026.
(can't release until after A level results day - NEA project)

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Hardware project - a fully automated luxury pet feeder
> IoT Project designed and tailored to a client's specification.
> Custom designed, developed and engineered software + hardware.
> Powered by a Raspberry Pi, a servo and JavaScript.
> Touchscreen and USB-C power for ease of use
> ABS plastic 3D printed shell + oak wood finish.
> Full design document avaliable (ex: development, prototypes, client spec, evaluation).
Source available calorie tracking app for users wishing to lose or gain weight.
• Mobile application for iOS + Android devices.
• Designed specifically for ease-of-use and simplicity, to reduce time spent logging foods as much as possible.
• Can log calories, protein, fat etc.
• Written entirely in Swift and SwiftUI
• Rewritten in React Native for Cross-platform support in 2025.

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Here are some games that I've made. You can find most on them publically avaliable on my github.
An accessibility-focused platforming and exploration themed video game.
> Made in the Godot engine.
> Developed over 6 months.
> Created during weekends over the course of my A levels first year.
Survival, Co-op, Horror, Roguelike - a Roblox hobby project game.
> Silly, for fun messing around gam.
> Lots of cool features
> Propriatory code, but feel free to look at some of the things we share
Source Code Avaliable - alternativly, click on images.
A few games made in C# / .NET to showcase my proficiency in the language.
> Includes Battleships, Tetris and Blackjack.
> Varying degrees of complexity, showing my development process.
> One text based game, one Terminal GUI game, and one WinForms game.
> Includes 14 page written evaluation.
Source Code Avaliable - alternativly, click on images.
An external / downloadable version is avaliable here
Arts that I have made over the years.
Created (mostly) using Procreate for iPad Pro, and an Apple Pencil.

de_dust2 in mat_fullbright

My old profile picture on websites.

Quick sketch I made in under a minute for my friend.

My friend's steam profile picture, drawn by request.

Poster made for Computer Science competition explaining Hardware vs Software differences in 1st term.

I don't even know what this one is supposed to represent, but it's worth chucking in for padding. Geometry Dash 10 Year Anniversary fan artwork.

Artwork of the counter-strike map DE_LAKE. My favourite map.

Concept character art of the antagonist for my EPQ.

Concept character art of the protaganist for my EPQ.

Me and my friends. Drawn for someone's birthday!

Cute giraffe - made with Pixelmator Pro to demonstrate the app.

Title screen background for a pygame project.

"Sunset" stage background for a pygame project.

"Space" stage background for a pygame project.

"Underground" stage background for a pygame project.

"World" stage background for a pygame project.
| placeholder | one | two | three |
|---|---|---|---|
| Sexy Genius | Milo Tek | 1984 | "Poo" |
| Idiot Fart | Lukas Hugman | 1337 | "Pee" |
milo tek - copyright 2025